Pre-Season Testing is live. Past Mach 1, up to 1,700 km/h.

The world’s first Future Physics Racer

RacingRacingjust gotFaster

Fly-by-wire machines, fully simulated beyond Mach 1 and held to walls, ceilings and loops by downforce — with a real-time strategy layer where the fastest sector wins the ground.

Top speedPast Mach 1

km/h1,700 km/h

Onboard · Hot lap reel · 0:00 / 0:32

0 of 4 sectors captured

In-game: an Akuna sweeps a loop above the Antarctic coast, open sea and snowy peaks below

The lore100 years from now

In-game · Antarctic coast

It’s the 22nd century. Climate change has hit. Hard.

Racingjust got faster.

Motorsport went fully digital to spare the planet’s resources — no fuel, oil or tyres burned — and the grid opened to anyone fast enough. The chance to be the best in the world isn’t gated by money. Only by the clock.

  • Built for multiplayer
  • Built for competition
  • Built for teams

The rulesFPR + RTS

Three thingsno other racer does.

Go faster → pull more downforce → master more insane tracks.

Physics

It feels like a future racer — but it’s done with physics.

Real simulation beyond Mach 1 — up to 1,700 km/h — with aero, grip and suspension computed at 1,200+ Hz by RevGen, GOATi’s own engine.

Strategy

It’s not all about racing lines.

Set the fastest time through a sector to capture it. Held sectors earn Energy and Plasma — spend them mid-race on upgrades and abilities.

Gravity

It looks like an anti-gravity racer. We’re pro gravity.

Go faster, pull more downforce. It holds you to walls, ceilings, loops and the inside of tube tracks — true 3D driving.

Sector captureThe RTS layer

It’s not all aboutracing lines.

Every circuit is cut into four sectors. Set the fastest time through one and you own it — painted onto the track in your team colour, paying out Energy and Plasma for as long as you hold it.

  1. 01CaptureBeat the sector time and the road turns your colour. It stays yours until someone goes faster.
  2. 02HarvestStart on 75 Energy and bank 25 at every checkpoint. Plasma only flows from sectors you hold — fill it and ignite Fusion.
  3. 03Spend — mid-raceUpgrade Engine, Boost, Capacitor and Tyre from Stage 0 to 3 — or paint the road. No pay-to-win: resources live and die inside the race.
  • Boost
  • Charge
  • Discharge
  • Plasma
  • Slow
  • Steal
  • Sector Delete

The machineHero car

KayaAkuna.

The standard-issue future racer. Swing-arm hub-drive wheels on gel tyres, a plasma fusion reactor and boost turbines — and an adaptive setup that re-tunes aero, camber, toe, springs and tyre pressure as the speed builds past Mach 1.

25 parts · 5 systemsBuild your own

  • 01Rolling chassisSwing arms · rims
  • 02BodyKits · paint · decals
  • 03Aero fairingsDownforce
  • 04Power systemEngines · turbines
  • 05Energy systemCapacitors · reactor
Kaya Akuna in Black liveryKaya Akuna in Palladium liveryKaya Akuna in Titanium livery

Fusion reactorPlasma · boost turbines

Hub-drive wheelGel tyre · swing arm

Fly-by-wireAdaptive setup

Fig. 04 — Kaya Akuna · Black

Track types4 disciplines

Know theground.

Four track types, from familiar racing lines to full 3D. Each one asks for a different kind of driver.

  • Flat-profile tracks with familiar racing lines.

    Like our Daytona track: close racing on lines you already know how to read. Positioning and teamwork decide it.

    Speed
    Precision
    Best for
    Team Play
  • Our fastest tracks. A rollercoaster at 1,700 km/h.

    Insanely fast, flowing tracks where the racing line unwraps in 3D, like a rollercoaster or a water slide. The optimal line might be on the ceiling.

    Speed
    Precision
    Best for
    Solo, Race Royale
  • Trials tracks. Our most technical and demanding.

    Precision over pace. These tracks demand fine vehicle control and a feel for speed and physics. Going fast takes situational awareness and a level head under pressure, so a cool head can matter more than raw speed.

    Speed
    Precision
    Best for
    Precision, Time Trial
  • Custom. Anything you want.

    Build your own in Track Builder, write the rules in Race Builder, then share it with the grid.

    Speed
    Your call
    Precision
    Your call
    Best for
    Track Builder

Locations1 built · 5 coming

Where the climatehit hardest,we race.

Race through the places most affected by climate change, from Antarctica to the Venetian lagoon.

60°N40°N20°N0°20°S40°S60°S80°SEquatorAntarctic CircleAntarcticaTuvaluBangladeshMiamiAlexandriaVenice
  • AntarcticaBuiltMawson Base · Ice sheet loss67°36′S 62°52′E
  • TuvaluUpcomingFunafuti Atoll, Pacific · Rising seas. Highest ground is about 4.6 m.8°31′S 179°12′E
  • BangladeshUpcomingBay of Bengal · Cyclones and river flooding22°20′N 91°50′E
  • MiamiUpcomingFlorida, USA · Sunny-day tidal flooding25°46′N 80°11′W
  • AlexandriaUpcomingNile Delta, Egypt · Coastal erosion and sea rise31°12′N 29°55′E
  • VeniceUpcomingVeneto, Italy · Acqua alta high tides45°26′N 12°20′E

ModesLive in Pre-Season Testing

  • 01Sector CaptureFPR + RTS
  • 02Time TrialLocal + ranked
  • 03EliminationMultiplayer
  • 04Team PlayBuilt for teams
  • 05Head to HeadOne on one
  • 06Live PracticeOnline drop-in
  • 07Race RoyaleIn developmentGoal: 100+ drivers

Plus Track Builder and Race Builder — design a circuit, write the rules, share it with the grid.

Hardware

Rig-ready

VR
SteamVR · Oculus · HTC Vive · Windows MR — the fastest times so far were set in VR.
Wheels
Logitech G29 / G920 / G923 · Thrustmaster T300RS / T500RS · Fanatec ClubSport V2.5
Motion
Motion-rig telemetry out — shared memory, WebSocket, ForceSeatMI.
Engine
RevGen, GOATi’s own C++ engine — 1,200+ Hz physics.
Season statusEarly Access · since November 2022

Stage 2 of 3 — Pre-Season Testing

  1. CompleteAlphaAccess
  2. Now — since Nov 2022Pre-SeasonTestingOn Pavillion Hub · Windows PC
  3. NextWorldChampionship

JournalFrom the paddock

The journal

All posts
Mods

Mods.Make the site yours

Transition

Team switch

Slimline